LO2: Planning Pre Production documents
Keyword | Definition |
---|---|
client | The person or company who has asked for the media product to be made |
content | The images, text and other items you'd expect to see in a media product |
genre | The category of similar products that this media product falls into (e.g. horror / kids / comedy) |
project brief | Description of the media product agreed with the client. |
purpose | What the final media product must achieve (e.g. educate, inform, entertain, advertise, promote) |
requirements | The list of what the media product must be like in order to be suitable for the target audience and purpose. |
style | The colours, fonts and layout of a media product |
theme | The topic and type of content you'd expect to see in a media product |
Keyword | Definition |
---|---|
end user | The person who will use or view the final media product |
requirements | List of features that the final media product should have |
target audience | The group of people that will use or view a pre-production document or final media product |
timescale | How long the production team has to create a media product |
Keyword | Definition |
---|---|
digital | Electronic (made and viewed on a computer) |
media product | A video, animation, comic, image, sound or game |
primary source | Finding out new information directly (e.g. focus group, survey, questionnaire or interview) |
research | Finding out what a target audience wants and how to make a media product as suitable as possible |
secondary source | Analysing information from someone else's research (e.g. looking at books, magazines, reviews or similar products) |
Keyword | Definition |
---|---|
activities | The smaller steps that need to be done to complete each task |
contingency time | Time that is set aside without being allocated to a specific task or activity in case something takes longer than expected |
milestones | A point in time where a significant amount of progress will have been made on a media product |
production schedule | An overview showing which jobs need to be done to design and produce a media product |
resources | The hardware and software needed to complete a job |
tasks | The main jobs required to produce a media product |
timescale | How long the production team has to create a media product |
work flow | The order that tasks and activities need to be completed in. |
work plan | A guide showing what steps to take to create a media product: what order to do them in and how long they'll take. |
Keyword | Definition |
---|---|
accessibility | Whether the target audience has any physical disabilities and how that affects access to hardware and software |
age | How old the target audience is and how that affects their interests, vocab and budget |
ethnicity | The religion, race and nationality of the target audience and how that affects their language and interests |
gender | If the target audience is male, female or a mixture and how that affects their likes / dislikes |
income | How much money the target audience has and how that affects their interests and priorities |
location | Where the target audience lives and works and how that affects their language and interests |
Keyword | Definition |
---|---|
desktop publishing | Software used to create posters, booklets and newsletters |
digital camera | Hardware used to capture a photo that can be stored on a computer |
digitising | Capturing or recording something so that it can be stored and viewed on a computer |
display | Hardware used to show software, images and text |
file management | Software used to rename, copy and delete files and organise them into folders |
graphics editing | Software used to create and edit images |
graphics tablet | Hardware used to control a cursor around the screen and control software using a pen |
hardware | Physical devices that make up part of a computer |
internet browser | Software used to view web pages |
keyboard | Hardware used to type text and control software |
mouse | Hardware used to move a cursor around the screen to control software |
pre-production documents | Mood boards, mind maps, visualisation diagrams, scripts and storyboards |
printer | Hardware used to create physical documents from digital images and text |
scanner | Hardware used to capture pages or pictures as a digital image or pdf |
software | Programs that run on a computer |
spreadsheet | Software used to store and analyse data (e.g. finances) |
word processing | Software used to write, edit and print written documents |
Keyword | Definition |
---|---|
Location recces | Visit a place that will be used whilst a media product is produced to check suitability and safety |
Risk assessments | Documents created to identify what could go wrong and minimize the hazards |
Safe working practices | How to stay safe whilst working on a production |
Keyword | Definition |
---|---|
Certification | Proof that a media product meets a set of technical standards (e.g. Dolby Sound / HD / DVD) |
Classification | Proof that a media product is suitable for a particular age group |
Copyright | The right to be known as the creator or owner of a digital product, which prevents others from using it without permission |
Creative Commons | Type of copyright license where you are free to use an asset as long as you acknowledge who the author is. |
Data Protection Act | Legislation saying how all personal data collected must be accurate, stored securely and not kept for longer than is necessary |
Defamation Act | Legislation saying how media products mustn't lie in a way that damages someone's reputation |
Intellectual property | Patents, trademarks and copyright |
Legislation | A law or set of laws. |
Privacy | Personal data must only be used, shared or stored for the purpose that was stated when a user gave their consent. |
Public domain | When an asset is freely available without any copyright restriction |
Trademark | A word or short phrase that is the name of a company or product which can only be used legal permission |