| Keyword | Definition |
|---|---|
| assignment | setting the value of a variable |
| GUI element | a graphical user interface object such as a button or text box |
| identifier | the name of a variable which describes the data it stores |
| object | a collection of data stored in the same variable (such as a GUI element with different properties like x, y, width and height) |
| value | the data stored in a variable |
| variable | a named memory location which stores a value which might change when a program runs |