| Keyword | Definition |
|---|---|
| assignment | setting the value of a variable |
| event driven | a style of program which responds by running code when the user triggers an event (e.g. pressing a button) |
| identifier | the name of a variable which describes the data the variable stores |
| property | data which can control an aspect of a UI element such as the position or colour |
| UI element | user interface control such as a button, slider, or text box |
| value | the data stored inside a variable |
| variable | a named location in memory that can store a value which might change when a program runs |