Revision tools
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1a: Draw basic shapes with different properties
Keyword | Definition |
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fill | the way the inside of a shape is displayed |
polygon | a shape with multiple sides |
stroke | the way the outline of a shape is displayed |
z order | where the shape is in the order of what's displayed on top / bottom |
1b: Manipulate individual objects
Keyword | Definition |
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node | a point which you can move to change the shape of an object |
rotate | spin a shape around |
scale | resize a shape |
skew | distort a shape so it leans in one direction |
translate | move a shape |
1c: Manipulate groups of objects
Keyword | Definition |
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align | move shapes so they line up with each other |
distribute | move shapes so they're they same distance appart |
horizontal | x axis (left or right) |
vertical | y axis (up or down) |
1d: Combine paths by applying operations
Keyword | Definition |
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difference | make a shape out of one shape minus the area of another shape |
intersection | make a shape out of the overlapped area of two shapes |
union | make a shape out of the total area of two shapes combined |
1e: Convert objects to paths
Keyword | Definition |
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object | polygon that can be edited as whole shape |
path | shape made up of lines and curves where each point can be edited separately |
1f: Draw paths
Keyword | Definition |
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bezier | path made up of smooth curves defined by control points |
freehand | path drawn as though you're using a pencil on screen |
node | editable point which changes the shape of a path |
path | editable line or curve used to make vector shapes |
stroke | they style used to display the outline of a shape or the line of a curve |
1g: Edit path nodes
Keyword | Definition |
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bezier segment | a curved section of a path |
corner node | the end point of a curve |
linear segment | a straight section of a path |
node handle | a point away from a curve which changes the angle of a curve |
smooth node | a point in between two curves which flow into each other |
1h: Combine multiple tools and techniques to create a vector graphic design
Keyword | Definition |
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bezier | smooth vector curve |
fill | colour or style used to shade in a vector shape |
gradient | changing gradually from one colour to another |
layer | stacking up different graphics on top of each other |
node | control point which can be moved to change the shape of a line or curve |
path | vector line or shape outline |
vector | type of image that is made up of lines, shapes and colours |
1i: Explain what vector graphics are
Keyword | Definition |
---|
bitmap | type of digital graphic which is made up of coloured pixels |
fill | style used to shade in a shape |
node | editable point that you can move to change the shape of a line or curve |
path | line, curve or outline of a shape |
pixel | individual coloured picture cell |
SVG | Scalable Vector Graphic (file format which can be scaled without losing any quality) |
vector | type of digital graphic which is made up of lines, shapes and colours |
1j: Provide examples where using vector graphics would be appropriate
Keyword | Definition |
---|
cartoon or logo | vector graphics would be highly appropriate for this type of image |
photo | bitmap graphics would be more suitable for this type of image |
vector | type of graphic which is made up of lines and shapes which can be drawn at any size without losing any quality |
1k: Evaluate vector graphics
Keyword | Definition |
---|
colour | shade of foreground, background and outline |
composition | layout and design of a graphic |
purpose | what an image is designed to achieve |
target audience | the people an image is designed for |
vector graphic | type of image made up of lines, curve and shapes |